

It is the first game in the Worms series of video games.


Worms is a 2D artillery tactical video game and was originally released in 1995. The cartridge will be supplied in a stunning collectible retro style physical case and full colour manual. Worms, Worms Armageddon, and Worms Blast. The Worms Collection 1 Cartridge for Evercade includes the following titles from Team 17’s world-famous franchise. From platformers to story-driven horrors – this collection has plenty of depth and variety. Originally made for classic systems, this specially curated line-up showcases talented developers from around the world. The ‘Indie Heroes’ Collection 1 Cartridge brings 14 independently developed games to Evercade. CARTS WILL BE SHIPPED TOGETHER IN A STURDY BOX TO PREVENT DAMAGE. If anyone from Evercade reads this - any chance a future update could double-map one of the fuse timer buttons to worm select? Or an option to do custom remapping? I think this is the first Evercade game I've found where the software needs more buttons than the handheld has.Īlso - any reason why the version of the original Worms is the pretty poor Megadrive port and not the PS1 port? It just seems so broken (no ninja rope is inexcusable but also no voices, all the teams' names are white so you can't tell them apart, the physics are all wrong.THIS SPECIAL SKU IS FOR BOTH SEPARATE CARTS TO BE SHIPPED TOGETHER WITH FREE SHIPPING WORLDWIDE. There's no button mapped to it by default, and there's no practical option in the game's controller menu to do it. Has anyone figured out a way to make Worm Select work on the handheld for Worms Armageddon? I get that in multiplayer it's essentially cheating anyway so it's not a feature I miss too much but it bugs me because sometimes it's the difference between winning and losing against a CPU team.
